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10 Top Tips


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Ten tips to stay alive in Blade Runner.

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Player Modes
There are 5 different player modes, here is what they mean: Polite: Ray will never Voigt-Kampff anyone and will warn Replicants about his fellow Blade Runners. Normal: Similar to Polite, but Ray will VK some people . Surly: Ray will VK everyone he suspects. Erratic: A mix of all really, you never know what Ray will  say next. User Choice: As the name suggests, you get to choose.
What kind of Blade Runner are you?
There are 2 main thing you can be: A Replicant Sympathizer: You warn Reps and don't shoot them, you may even turn out to be one yourself. Blade Runner: You do your job, not letting your conscience get the better of you.
Clues
Never leave a scene without first taking a good look, clues sometimes disappear if you leave a scene. As you collect more clues, you should interview appropriate suspects again, they may be able to provide more information about the clue. If you ever get stuck then reanalyze all the photographs and revisit all areas, interviewing people again.
Who is the Rep?
Near the end of act 3, you'll have 3 suspects to interview, Gordo, Lucy and Dektora. Whoever you visit last will turn out to be a Replicant.
Plat it again
Play the game more than once! Some people thought there was only one ending, when in fact there are 12!
Top Tip for Act 1
Select the surveillance camera and Runciter gives you the photos. Take a really close look at these. There isn't a gumshoe alive that hasn't sent his favorite suit to the cleaners after a little dumpster diving. Check out the dumpster after interviewing Zuben.
Top Tip for Act 2
Talk with the security guard at the front desk of Tyrell Corp. You will receive a disc which should help you in your investigations. After visiting the Tyrell Corp building, check around to see if there is a body lying about. How did he die? It's how he died that seems to be the most important clue here.
Top Tip for Act 3
Look for the disc, which is lying on the right side of the couch next to Early's room. The disc will provide you with further clues needed to progress in the game.
Top Tip for Act 4
After meeting with Lance and Luther, exit by travelling back out the way you came in. However, Instead of crossing the wooden plank try hugging the wall to get to the ladder in the North.
How do I get around the bouncer at Early Q's?
He is a pain isn't he? But he can be distracted. When in the bar, talk to him about Early Q. Then wander over to the stage and strike up a conversation with the performer. Mr Bouncer will come over and check her out. You quickly run to the empty table and sit. It will spin around and there you are in the back room.
Save it!
SAVE BEFORE YOU SHOOT! Or anything else that you think could radically change the game's motion.
Number 10
If you are a good detective, you'll see that we've actually given you more than 10 tips! Well, thats because we're just so generous! And here is one more - keep visiting this site which is now the number one resource on the Web for the Blade Runner Game! It continues to be updated even though Westwood have discontinued the game.